What Do You Hope to See? (updated: second color version added)

Just the act or thought of looking out of, into, or through window can make for an interesting meditation.

This image is called What Do You Hope to See?

update: 2nd render (color version) added:

Both created and rendered in Blender 2.49.

Thanks for viewing my work.

RobertT

wow its amazing.
how do you acheive this? if you dont mind me asking. its a quite unique look

It certainly draws attention… Very interesting

HOW… it is amazingly intuitive.

Wow, beautiful. Amazing, just like the rest of your works.

Casio23: Thank you! This is created by hand, several faces (tri and/or quad polys) at a time, and built up (usually along the Y axis) and then manually “sculpted” and refined accordingly. It takes a while, and it’s a style I’ve been developing for several years now.

This style is influenced partly by mosaics, kaleidoscopes, and pieces of puzzles :slight_smile: I enjoy working in it for a variety of reasons, including, perhaps most of all, that it runs, stylistically, somewhat outside of the 3D CG orthodoxy (e.g. manifold meshwork, etc.) and more typical 3D CG practices, which I still value and continue to work on in other pieces yet realize those methods are not the be-all-and-end-all of 3D art.

gnomestudios: Thank you for the feedback!

GraphiX: Thanks for commenting!

agentmilo: Thank you very much for the kind words!

I updated the top post with an alternate color render. I tend to prefer the monochromatic one, but I thought the second image might also be interesting to post here.

RobertT

I agree with you about black and white. There is just something about the grayscale that color just can’t capture. How many man-hours do you think it took you to model this one by hand?