Well, The question was essentially there, but… The new animation system, will it work for the game-engine?
How about those so-called Operators I have a hard time grasping what they actually are? Would logic bricks fall under the new “Operators”, meaning, I think a lot more flexibility?
How about the node system? is it being preserved?
I just can’t seem to find any info on 2.5 and BGE Anything you know, please post here