Well, call me stupid if you want but today i discovered a tool i’ve never hear of when i accidentally hit “shift-t”.
The tool apparently created some sort of “cage” or “bounding box” drawn in dashed lines on the viewport and that’s it. Nothing else happened. :eek:
I went to the input window and found out shift-t apparently calls the “Translate” tool which is different from everyone’s translate (aka : grab tool). Hitting shift-t again and then F6 indeed brought a panel called “translate” which options for proportional editing and a few things that lead me to think it’s got to do with moving stuff, but it doesn’t (apparently) move anything apart from the “cage” i mentioned above. That one persists in object and edit mode and apparently is linked to an object (or maybe a mesh) because it’s grayed out when i select another object.
Now, i’m curious what that tool does and how to actually use it but i would also like to know how i can get rid of that “cage” because i can’t even figure how to remove it.
Of course, searching for “blender translate tool” gives me a ton of links about the grab tool and a few ones about translating documentation pages but nothing about that elusive tool