Seems like Blender used to have a way to record timelapses of your work similar to how Procreate or Clip Studio records a timelapses of your paintings. The docs are gone though https://docs.blender.org/manual/en/latest/editors/info/screen_capture.html
This was in a galaxy and time far far away in the the times of 2.79… now it’s only Window ->Screenshot because there are multiple screencast apps out there… (and there would be thousends of people complaining that it doesn’t works as XYZ ).
Blender 2.8 removed the Make Screenshot
button/function. As stated here. In any case, is there any reason why you can’t use the OpenGL render? Windows 10/11 have their own native, Xbox Game Bar that allows real-time recording. The only downside of the tool is that it cannot capture multiple windows at once, only the window that was initially active in, for instance if I started it in Blender, I couldn’t move minimize or display Photoshop in another window, even if it’s digitally visible. Other popular and alternative recording softwares include, but are not limited to: OBS and Bandicam.