Hi Everyone!
I hope everyone is having a good day. I’m a game modder (for personal use i don’t want to rip off others hard work). So i use this software to extract models from unity, once again only for 100% personal use (i hate when people steal models form hardworking artists. The thing is if i extract in one way i get a 10.2kb file… if i extract in another i get a hundreds of kb (under 1 mb usually) file.
Now my question is if the .fbx with hundreds of kb is corrrupted and i load it into blender can something bad happen/blender gets damaged?
I plan on importing many of the fbx’s into blender then joining them then exporting to fbx that ill open in 3ds max.
I’m only using the .fbx for placeholders until i can pay some artist to do unique versions of them.
Kind regards!