I imported a collada/.dae file into a Blender file, and instead of getting sensible octahed bones (which I have selected in the side panels) it has all become dots, which I don’t find would be practical to work with.
I suspect it is the update to 2.78 that’s done it, and it might even be intentional, but I would like to get the old style of bones back, if that is possible. Does anyone know how?
I also imported another .dae model which has behaved correctly before and given me proper bones, but that also gave me the weird dots, so it’s not the .dae file, it is something with how Blender is importing or showing things.
All help/tips are welcome.