Hello,
I recently read a wiki about physics/rigid body:
http://wiki.blender.org/index.php/BSoD/Physical_Simulation/Rigid_Bodies
There is an article called Dominoes and further How to.
There is written (above the three rendered dominoes images)
>We are now going to bake. Save. In the Game menu (in the top of the screen),
>select Record Game Physics to IPO, Enable all frames. The recording is near real-time.
I do not understand what it means. What does baking do? And I see no baking action.
In the text they say Save, where is the baking? What does baking do?
What does: Record Game Physics to IPO and Enable all frames mean?
It seems that it is possible to use the blender game engine to create animations for later rendering. How I can do this? Is baking one step to achieve this?
Thanks for any help!