What is causing this wheel to bounce in Cycles, but not in Eevee?

Hey guys,

Im running into a problem with an animation im making. Its a front wheel that is turning.
When I render this in Eevee, the wheel turns fine… .but when I render the exact same sequence in Cycles…the wheel starts bouncing around…

Here is a video to illustrate (first clip is Eevee, second one is Cycles)

Can somebody help me out with this? (i have tried disable denoising and motion blur, but that didnt help)

We need more information- can you share your file?

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This is not a render problem.

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Never mind guys… i fiddled around with the motion blur setting in Cycles and that solved it…

thanks anyway

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That is still weird. I actually doubt that was the cause.