I’m interessted in the function of is_loose of a MeshEdge. I want to know what it does.
Here’s the reference.
An example that I really want to understand:
for ed in edges: if ed.is_loose: fw('l %d %d ' % (totverts + ed.vertices, totverts + ed.vertices))
its from the mesh_obj exporter.
Does this codesnipped mean that every edge of a mesh is loose?