What is the best way to create open gaps/spaces for a characters mouth. Think cartoon characters like Dopey, or puppets The Count (Sesame Street). My current workflow is creating a mask for the mouth, inverting, then using the reverse draw tool, but this seems to be a little sloppy. Anyone have any suggestions?
That sounds interesting.
I have always avoided the Sculpt tools until now, but I would really like to know.
Would you have some screenshots or a short video about your workflow?
i replied to a very similar thread not too long ago, perhaps good idea to check that out, as i share the workflow i use on humans. I think it’d translate very well into cartoons.
Pardon the sculpt in that thread, i did it in 2 minutes so its super rough