# What is the purpose of Clay renders?

**URL:** <https://blenderartists.org/t/what-is-the-purpose-of-clay-renders/696561>\
**Category:** Blender and CG Discussions\
**Created:** [September 28, 2017, 11:57am UTC](https://blenderartists.org/t/what-is-the-purpose-of-clay-renders/696561 "2017-09-28T11:57:45Z")\
**Posts on this page:** 1\
**Showing post:** 9

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**Author:** ![GogoDisco](https://blenderartists.org/user_avatar/blenderartists.org/gogodisco/32/571121_2.png) [@GogoDisco](https://blenderartists.org/u/GogoDisco)\
**Post date:** [September 30, 2017, 8:42pm UTC](https://blenderartists.org/t/what-is-the-purpose-of-clay-renders/696561/9 "2017-09-30T20:42:19Z")

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EDIT: I think I mixed up (2.8) Clay “Preview” Render with “Clay Render” :o

—posted earlier —

Clay preview render is cooler than Solid with AO. For better modeling and scene blocking. I’m used to ZBrush’s auto-polygroup by random hues. Helps **a great deal** to differentiate objects/ vertex groups when modeling or laying out scenes with lots of objects and parts. Real workflow enhancer.

Would be very happy if Clay preview render comes with a “pastel” tick box!

Different pastel hue for every object in Object mode. And in Edit mode, dynamically group face selections by hitting a clay preview: random hut icon/hotkey. 🙂

Tinted clay dough…

 ![](https://blenderartists.org/uploads/default/original/4X/3/9/5/395a88eee43c24d466b430a73eddcc295fc8f272.png)  

Anyway it’s no big deal in the scheme of things… will make Blender tuts look more inviting that’s for sure… 🙂

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