Those red things are rubies, I’d like for them to be shiny and show the material and for the bag to be more visible and bright. What lighting suggestions do y’all have for me?
You need an environment to reflect – if you’re not using mesh for that (yet or ever) then your best bet in my opinion is an HDRI in Blender’s World, like this one:
If a cave doesn’t do what you’re going for then Poly Haven has a bunch of other stuff, take a look. Then maybe a couple of flamey torches?
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