What’s the best way to rig bag strap that can act as arms AND tie itself into a knot?

Hi everyone, I’m working on a stylized character concept: a living bag whose straps act like arms.

I need to achieve two specific animations:

  1. Regular character acting: The straps need to wiggle, wave, and act like flexible organic tentacles/arms.
  2. Tying a knot: At the end, the two straps need to tie themselves into a knot. ,I need it is able to stretch (with volume preservation) during the knot-tying action.

I’m still learning more about rigging :)i only tried to make ik bones so it can act like arms but i would like to tie a knot :smiling_face_with_tear:

Any advice, workflow suggestions, or specific tutorials on this would be highly appreciated! Thanks in advance!:folded_hands:

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