What values can I change in an animation of Blender Game (cam focal lenght, material color)?

This is it. I know that it is possible to change the translation, rotation, scale of objects and also the focal distance of the camera. I’m very interested to know if there are more values that can be changed in real time in a game


I think you may want to be a bit more specific, as there is a lot of properties that you can change.

Here’s a link to most Python types available in the Game Engine:

On each object there’s a handful of writable properties, spanning from world horizon color to object’s mass, add constraints, etc…

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And all this can be used in keyframes?

Ah keyframes are a different matter, don’t know sorry.

But know that if keyframes don’t work, you still have Python in some cases.

Yes. Ok. Thanks