Hey guys! I’ve recently been getting into creating low poly assets that would be used in thing like DS/Mobile games. I want to be able to do this to best of my ability and would like to know what the correct workflow is for creating these kind of assets.
My current workflow has basically just been create the low poly model, Unwrap and then hand-paint some textures on before exporting. I’m probably missing a lot out of my workflow and some help would be greatly appreciated :)!