In the video below, he takes a plain mesh and ads something that looks like the subsurface modifier with supporting edge loops by only pressing a few options.Would it be possible to do something so quickly in blender?
It’s near 25sec into the vid.
Nvm, i actually found a way.
Add Subsurface V&R 2
Add Bevel modifier on top of subsurface modifier
Change Bevel limit mode to angle
Set segments to 2 and profile to 1.00
Play around with Width and angle to get the smooth corners you want.
Attachments
Subsurface_+_Bevel.blend (447 KB)
How did you select all the round edges at once?
Edge ring select in edge select mode (ctrl+alt+select), and I have set a hotkey (Q) for select menu -> edge loops.
Could also do it the other way around and select an edge loop first and then select menu -> edge ring. I have hotkeyed that also (shift+Q). Comes in handy quite often.
Thanks, wonder how i ever missed that.Very useful function.