I’ve revisited the idea of an open-sourced version of zBrush (i.e. an application with the primary focus resting on sculpting), despite my failings at finding other people who are interested in starting it (I get it, you want to be circumspect about investment of any labour), and I think I’ve figured out a way of starting this. I’m working on saving up to hire some devs to get this project started. I figure, if I keep on paying for the development of an open-sourced application, at some point, people would feel a bit better investing into it (both financially to fund the development, and in volunteer work). This is a ways off, I still have to set up a savings account for it, so for know, while it is in a conceptual stage, I would like to hear suggestions.
What would you like to see in a sculpting application? How would you like the interface to feel? Are there any specific features you would be interested in? What do you like about zBrush, Blender, etc. and would like to see in this? What don’t you like about zBrush, Blender, etc. that you wouldn’t want to see in this? If you could influence the zBrush’s or Blender’s development in some way, how would you?