Hi,
I’m getting numbers from blender (e.g. loc, rot, etc), these will be floats of some kind, but to what accuracy does Blender use them.
I know the answer will probably be, all of them, but I thought I may ask since I remember AutoCAD only bothered with 6 decimal places.
The reason why I ask is, if I can trim the numbers when storing as strings (not floats) I can save on space and memory.
Cheers!