I just tried using it for grass, but even when it’s just normal particles and not strands, it still never works. What’s the point of it???
sunscreen. shade. force fields. sparks from a camp fire. fog swirling and trailing Jack The Ripper. Rocket exhaust tapering. Bees swarming. Mist rising. Bullets ricocheting. Smoke twirling.
I’m not talking about the particle fields thing, I’m talking about the particle deflection thing. It never seems to work for me.
ahhh yes I think that helps. Thanks!
EDIT: Arrrggghhh it still doesn’t work. It must not work on static particles. Grrrrrr…
i think static particles are more like “guided when grown” than deflected in real time/animation…hence the term “static”. Jahka may change all that tho, but for now yes, they do not dynamically interact, they are static.
Make sure (on the deflecting object) the Normals are facing the Particles and that your Keys value is high enough.
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