Thanks to all who take the time to help. I’m stumped on this one. I’m desperately trying to get the computer to check for matches (3 in a row, 4 in a row, etc.) on my puzzle board.
Here’s the setup- computer randomly fills a 10x10 grid with 7 different types of pieces, starting at 0,0,0 going to 9,9,0. I have a ray sensor that starts at 0,0,0 attached to an empty (is this the problem?). I know the empty travels all 100 positions, because it prints 0,0 all the way to 9,9, but my ray sensor never comes back positive. Its looking for objects with the property piece (string property named “piece” on all). Its on true level triggering, with a far enough range, no delay in logic tics, and +Z axis. One other detail is that, its doing all this in one frame of the game (which eventually I’d like to change anyway, but one thing at a time). Also, this is in the same script that fills the board (don’t think that makes a difference). So, in case I’m not clear, why won’t my ray sensor hit any of my pieces???
P.S. sorry for the “piece” overload!!! Peace out!!!