When adding reflection to material i'll get wireframe in the render?

I am exploding my head for thinking what I did wrong this time, but I can’t figure out it. Is there anyone who can tell me about why there is those wires in the reflection when you’ll render it?

If i add gloss, it fades away.

I am using blender 2.54 beta.

Attachments

ubuntulogo.blend (441 KB)

For each object in edit mode select all vertices and Ctrl+N to recalculate face normals

Ohh, it was so simple thing… Always there is something new to learn. Thank you so much, you made my day! :slight_smile:

The funny thing about this was actually, that i was at the time making a tutorial about this on my blog…
I learned that it is a good way to learn, just write everything down. And then someone else would learn from it.