When an image is applied, the faces are black.

For some reason, when I apply an image to a set of UV’s, everything shows up black. The only way to get rid of this, seems to be to make a new mesh. The faces aren’t doubled since, when I remove doubles, it does nothing, flipped the normals- nothing, recalculated the normals outside-nothing.

http://img132.imageshack.us/img132/1527/blackfacesissueui7.th.jpg

Any thought as to how to remove this problem? I can’t figure out what it is.

I don’t see a black image? Anyhow, try removing any Vertex Color, or set Vert Color to white.

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There it is purple but that is because it is highlighted. Notice that you can’t see any details in the belt itself. That gray pattern on the Image is what I want to show up on the model but the model itself shows up as just plain black.

You have the selected UVMap over a black part of the image, just move it over the grey.

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