Hi, first all, sorry for my english.
I’m trying to make a game character, with a normal map on it. This is my third attemp to texturize it.
When i try to bake (i duplicate the model, then use subdivision and sculpt, then select both and try to bake), the “target iamge”, where the normal map should be created (i create a new image named NormalMap for that), it changes automatically to the diffuse map image, (ruinning it beacuase the Clar option in bake) and says “Circular reference on texture stack”.
I can’t understand why it changes to another image automatically, i create one and select it for this… and of course, the bake is not done…
I’ve been 3 days with this… very frustrated
Please, any help is welcome.