I haven’t had this problem before. I have a character I’m making in blender. I’ve made a few others before, so I’m not sure why this one won’t export properly. When I export a fbx (or any others I tried as well), it just makes a pretty much empty ~58kb file. I realize there’s not a lot of details to go on here, but I’m lost. When I open one of my other models, and export it the exact same way, it works fine.
I solved this. I had to unparent the meshes from the armature.