When I assign follow path constraint on camera, why does it not align with the path?

I have watched countless videos and read tons of explanations but this will not work. I can get the camera to follow the path using ctrl+p options, but I am trying to change the speed of the camera along the path so I have read to use the constraint method instead. I have created my bezier curve and camera, then when I assign the target as the bezier curve and click follow, the camera jumps out of the scene and stays stationary… while two blue dotted lines that are connected to it follow the path instead. Wtf is going on here?

Thanks in advance!

This is a pretty common problem and it has to do with the global coordinates of your camera object. The camera will stick directly to the bezier or path, only when it’s global coordinates are 0,0,0. If you have moved the camera it will be offset from the path with the same distance that it has been moved from the center.

Try clearing the location of your camera with ‘alt-g’ (resets the value to 0,0,0), and it will stick directly to the path. Also remember to click animate path in the constraint settings to get the camera to actually follow it.

One more thing: If you want the camera to point along the path as opposed to it being constrained to an object, I recommend using a path object rather than a bezier curve. Then in the settings enable follow curve and use -z, x up to get it to point along the path.

Hope that helps.