When I use rigify "automatic weights", this happens.. What now?

After using rigify buttons on the mesh hair, it looks like this

The hair won’t follow it, so I can’t animate the hair.

And the teeth are somehow connected to the other bones

Please Youtube has great tutorials. If this is your first time rigging I will advise to follow a tutorial.
About your problem, my guess is, the part of the mesh that it is not following the bones, probably is not parented to the bone.

Yeah I follow a tutorial on YouTube but I still get this result

More information is needed please share the blend file or what video did you follow and where did stuck?

Oh I’m sorry. Someone else is gonna help me with the mistakes. Thank you for responding

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