I see it’s in the documentation, but it doesn’t seem to be implemented yet in blender 2.65 r53177.
Am I just not trying the right method, or is it not in the main download from blender.org. If it isn’t, please put it in soon. If it is, then why am I getting the error:
TypeError: 'async' is an invalid keyword argument for this function
I think I’ll just wait for the next release then. I prefer having the game playable to all blender users currently rather than just the ones who get a later version.