When is async libLoading coming to trunk?

I see it’s in the documentation, but it doesn’t seem to be implemented yet in blender 2.65 r53177.

Am I just not trying the right method, or is it not in the main download from blender.org. If it isn’t, please put it in soon. If it is, then why am I getting the error:

TypeError: 'async' is an invalid keyword argument for this function

I haven’t used it, but I would assume that it was merged sometime after r53177, especially if it’s in the documentation. Try a more recent build.

I think I’ll just wait for the next release then. I prefer having the game playable to all blender users currently rather than just the ones who get a later version.