Where are Lambert of Phong shaders in Blender?

It’s possible to do phong shading within Blender - just not with Cycles.

Either download a version of Blender that still had Blender Internal Render bundled…or download a blender compatible renderer that has Phong (like POV ray).

There may be a kinda workaround for this type of look in cycles however. I created a shader a while back that gave an old school shader look - kinda like Phong and Blinn

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