Where are the rigify finger curl controls

I have generated a Rigify rig, but I do not get the controls to curl the fingers. I tried it both with Blender 2.79 and 2.80 but no success.

Where could I have gone wrong?

Well you don’t indicate what controls you are selecting, what transforms you are attempting, or what keys you are trying to set. Here’s a guess. Try Scaling the main finger control and set key that has scale in it.

in the metarig try changig rig type of finger from simple tentacle which is default to super finger

1 Like

Thanks… I’d also like to add:

  • You need to be in pose mode to set the rig type
  • You only set the type for the third bone of each finger, counting from the tip. The fourth is the hand palm.

I am now struggling to get the bones right, because they all bend the wrong way. Should I correct the roll value here?

yes its all about the roll. In my previous screen under the rig type setup you can pick which axis is for finger bending. Usually the X axis is for main rotation (up-down) by default.
you can enable axes display for armatures to easier controll the roll value

mmm… no matter what values I try, the finger curl controls just don’t match together. The index finger curls outside, the middle finger curls right and the ring finger curls outside too…

Okay, I’m better now. I found that the alignment of the bones is very important.