hello, i have just gotten into the world of 3D animating and after months of reading and experimenting i have decided to try compiling content for Garry’s mod and Source Film Maker. i have done all of my editing, rigging, texturing ect. i have installed the source toolkit for blender as well and i assume that i have setup engine directories correctly too.
where i stand now is that i cant find the new compiled QC that blender said it compiled. my log says that it is done and the model is exported in smd format but without the QC file i cant recompile it
Generating optimized mesh "C:\Program Files (x86)\Steam Games\steamapps\common\GarrysMod\garrysmod\models/test\Textingmodel.dx90.vtx":body parts: 24 bytes
models: 300 bytes
model LODs: 180 bytes
meshes: 351 bytes
strip groups: 1353 bytes
strips: 1470 bytes
verts: 125352 bytes
indices: 128796 bytes
bone changes: 1352 bytes
everything: 259034 bytes
Completed "zerosuitsamusalt1.qc"
Compiled 1 Source Filmmaker QCs
Info: Compiled 1 Source Filmmaker QCs