amagi
(amagi)
1
This is an image of a ship’s hull.
The display differs between the black areas and the opposite side of the image.
The modeling is incorrect, so I added a texture, but it’s still incorrect.
I aligned the vertex normals, but there was no change.
Untitled.blend (114.4 KB)
MartinZ
(Martynas Žiemys)
2
You should probably model a correct model.
If we have a look at a model of a ship from sketchfab , it seems the vertices need to be added here:
Hi, you need to mark the selected seam and uv unwrap the model.
amagi
(amagi)
4
thank you
I corrected the vertices.