Where to correct this IPO problem? (Solved)

I thought the thing below was a bug, but it appeared not to be… but I can not find how to correct it…

Question for second example:

  1. in the one view with the blue object select them all and then press i, insert a locrotscale key. This succeeds, then swtich to frame 2. Then the blue object mix up.

Answer:
Comment By: Ton Roosendaal (ton)
Date: 2007-01-21 14:03

Message:
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The first example.blend was easy to fix. Thanks for finding it! (caused by a non-active object, but with selected objects)

The second example is because all 4 driver objects share the same Ipo. Inserting keys therefore will give identical results on each objects. Check Ipo window fir it!

Here is a screenshot for the second example:
http://home.scarlet.be/~matrix64/images/help02.jpg

Alright, solved it myself… I finally now learned what I was doing :slight_smile:

Here the solution pointed on a screenshot:
http://home.scarlet.be/~matrix64/images/help03.jpg

What is the bug report #? I’d like to see the original bug report, I’m always interested in anything fixed / changed in the animation system.
Also, I can’t tell what the “problem” is from that attachment you posted. Please describe it in words :slight_smile:
Mike