Hello,
I’m currently looking for a job and was wondering where to find indie developers in Germany? I find it quite difficult to find a job in Germany, as either the big companies like Crytek or Ubisoft are only looking for senior people with a degree, at least 5 years experience and have worked on at least one AAA title.
In addition, it’s not unknown that giant companies have a certain bad reputation for their employees, which of course doesn’t apply to all of them.
Well, I want to get on board and ideally work for a cool indie studio, preferably as an animator.
I also recently uploaded a new demo reel:
But I don’t want any criticism about my reel, I already got it and besides, this is not the core question of this post.
Thank you in advance!
Hello, maybe have a look at agencies but that would not be mainly animation…
Bigger studios are more on these websites and smaller might not even post anything or are gone very fast. Have a daily look at them and search for meetup or go to specific fairs like gamescom. They have job offers as well.
For your showreel,i think when you want to be an animator skip all the shading and environments and only show the animations you made. Maybe also use premade free characters and test things.
I have said preferably and not necessarily as an animator, I think that I don’t really have big demands on it, besides all animations in the reel are created by me, it’s even noted at every scene change what work i’ve done. I used the demo reel by Pierrick Picaut as a template.
It would be good to have a job first to be able to afford Gamescom and where should I look for meetups, I always have the feeling that the indie people from Germany can’t be reached at all, their games always appear out of nowhere.
Picaut is a bit more experience and his environment work and lighting is way better. The feedback was to concentrate on the part you want to get hired for or has good quality.
Well, not sure where you live and its different everywhere, so good luck.
I know this thread is specifically about Germany’s industry, but reading through it, it seems this thread also applies quite a bit to the North American industry (mostly US and Canada), as well. Specifically the part about all the big studios that people have actually heard of essentially requiring you to have senior-level experience to get entry-level experience at that studio.