I wonder if any of you can help me out here. I’m about to start work on a 3d paintball strategy game for my third year degree project. I would like to be able to use blender to do some modelling and animation for the game, particularly for the characters and weaponry. The problem is, I know very little about getting data out of blender into some format I can import into my game engine.
Can anyone offer any insight into how I can export my models and animation from blender into some sort of file? Any advice or references to documentation would be very much appreciated.