Thought I’d post this here as I’ve finished with it - it’s not finished per se though. (Hence the title - don’t know if this should go in WIP of finished).
This has been a human model I have been working on and rigging. I’ll use it for more animation tests but it was primarily to try and improve my topology, Which it has done (not saying it could still be improved upon, but it’s better than previous).
The blend is attached to his post.
The WIP forum posts are at http://blenderartists.org/forum/showthread.php?t=127270
there are also a few links to some quick video animation tests there.
It is freely usable by anyone who needs it. Might be worth using as an extra in a scene (if you need a naked dude with no cock or eyes in a scene, that is).
It could probably be useful with just a few minor edits though.
Issues are:
No eyes
Wrists don’t have an easy way to control the tilt (IK controller for arms, floating bone for wrist rotation in one direction only)
No facial motions.
I’ll move onto my next learning curve which will appear in WIP whenever.
Cheers,
Attachments
man.blend (916 KB)