not even close after my last UV mapping question, Im struggling again with a new problem.
Im getting into texture painting recently after I solved the problem with the UV’s but already now again Im getting headaches because of this:
Could that be caused by the way I connected the Texture with a MixRGB in the Material settings ?
Not quite sure, but I have the guess that this is a bug, since if I Display the Model in rendered view, the white borders disappear, take a look:
Someone got experience with texture painting and an answer to this ?
I would appreciate it