Can someone explain to me why some faces are shown white in the UV editor? I assume that this is incorrect, but I don’t know why this is, so it’s hard to identify the isse. Thanks in advance!
It is the last selected (or active) Face.
Select and unselect (with SHIFT) the Faces on your Object and you see it.
It’s nothing wrong, it’s just the last active face selected, if you press 3 and select another face and then alt+A to deselect all, you’ll see that face you pressed will stay white
Thanks! That explains a lot why I couldn’t find any mistakes lol You just have to know and I was wondering for a long time why they stayed white, thanks a lot for your answers!