white lines around png

hello all

I’m wondering what this problem might be. The image is a clipped png with alpha BG. I did try to clean the edges by using a rubber tool in potoshop. Any ideas how i can fix this? It is mapped to an empty

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When you load the PNG texture image, click the PreMul button that will appear just below the loaded image name. This will cause Blender to use the Premultiplied alpha for the PNG.

Genious. Simple - yet if you don’t know it - its complicated!
Was that on the earlier version of Blender?

Jeep aint mine but the other stuff is. I love Blender!!! :RocknRoll:

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I just wanted to say thanks for posting this solution! I was going to start a thread asking the same question, so I’m glad I searched first. =D