Who tells me why fire creates so mush noise and this undescribable orange tiles?

First rendered frame was more or less - not too much noise and no weird tiles///but second - very dissapointing.

Two questions - how to get rid of noise which getting bigger and bigger as fire becomes bigger and bigger.

Second - what the hell is this orange tiles?

Third frame was even worse - almost impossible to see

I fed up with cycles render surprises. Plese help me guys. I already did everything possible to get rid of noice and frames are too long already - so i dont see possible way to render it

here is the first and second frames -

http://www.pasteall.org/pic/104215
http://www.pasteall.org/pic/104216

and gere is my render settings guess that there is something wrong with trem maybe i dont know -

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So this smoke and fire pixellation issue - my problem currently

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