it the moment i am very busy with learning maya. but i have looked arround and noted that alot of people tend to stear well clear of blenders animation due mostly to the fear of its animation stystem. i have been using max and maya for over two years now and am sure i can create quite a useful rig incorperating into it alot of run arrounds to make life easyer. i will need some help from time to time and this will be a learning jeorney for me. but i plan in the end to have a fully functioning rig for the community to use as well as an extensive tutorial about rigging and general animation principals in a 3D package blender or otherwise.
youll have to excuse my rather appaling spelling, grammar and what not. i am dyselxic so i have a hard time making sure im spelling things right. im sure you get the idea.