Ok, i am experimenting with GI.
I desire to do a very soft lighted scene, heavy on real lighting. There will be a mirrored floor and GI (assuming these tests prove useful), and probably another soft lightsource to give some depth in color.
Now i am completely new to GI, and via this tutorial, did my first successful GI render.
http://download.blender.org/documentation/oldsite/oldsite.blender3d.org/122_Blender%20tutorial%20Radiosity.html
However, i have 3 mesh’s atm. a small sphere type object, a floor plane, and a Icosphere that is used to emit the GI crap. Now this is all well and fine… but after the experiment, all of a sudden my objects are gone. They seem to be all put into one giant mesh and the original’s dont seem to exist…
Is this normal? To my knowlege i did everything right…
So ya… i’ll probably have more questions too, but this is the most pressing.
Thanks!