why animation stops?


Look the photo. Animation in 500 frame stops? Why that? I tried to buffer again, but in 500 stops, tried to delete a sphere, and added new, add rigid active, and in frame 1 go normally…
What can be problem…?

Ensure you have set the correct start and end frame number in the Rigid Body Cache settings. Otherwise supply your blend file so we can see all the useful info you decided to cut off in your screenshot


Thanks Richard, it is solved. I had set to 500, but forget where is option…I looked to render, and no found…:smiley:
One more question…I tried to bake keyframes, and when write from 400-500, blender put here that baked keyframes, but animation is ruined, nothing happened, so I drop it…