I made these 9 years ago and although it was a lot of fun I had to pretty much give up. I still have to fight the urge to create stuff, as for me it would just toiling away as an unknown be adding to the ruthless ludicrously monetized “idea farm” that is the internet. At the time Adsense was very frustrating, it would get to the point of a payout, and then suddenly would reduce below the payout threshold, which was my repeated 10 year looping experience with adsense until they finally strangely closed it for failure to payout anything a few weeks ago. So after that I have no initiative to even think about testing weird new kickfunder avenues that seem to work for some. The graphics expectations are much higher than ten years ago too, I was 20 when playstation debuted so I have strange viewpoint of quality, but I no longer have a graphics card for modern rendering ala blender 2.8. I have 8 core I7, but I think very very soon that will be just a piece of junk antique.
Also, if I understand correctly it’s frowned upon for individuals to animate, as each individual job has been broken down into a european style guild -like structure, where one person does all the texturing and nothing else, another person does the rigging, and then hands it off to a person who only animates, etc…I had to totally throw out everything from my page except for modelling examples because of this, to give the correct impression of the singular type non organic modelling work I seek.