I’m new here (glad a forum like this exists!) and hope I’m posting in the right place.
I’m working on a desert scene. For the grass clumps, I’m experimenting with different ways to get shadows. In the attached blend file (and in the attached snapshot), I’m using a spot lamp (“Lamp Shadow” object in the attached blend file) Deep Buffer Shadows to generate shadows. I know my settings are way off for now (shadows don’t look good at all, yet), but I’m wondering why it seems like not all the grass clumps (all the grass particles/children) are receiving shadows. If someone has any thoughts, they’d be greatly appreciated!
p.s. - having trouble uploading the blend file. I’ll keep trying.