Hi every one!
Some how with curves when animating, the start and end points have a shrink/compressed effect as shown in the image. Its noticeable with animating bevel start/end.
But this also has an effect when using the curves as a animated guide, specifically when making an object turn around its own axes while following along the guide. Towards the start and end of the curve, the object turn allot more then its in the middle.
Is there any way to edit this? I just can’t figure it out. I’ve already tried converting to mesh, using the “Loop Tools” add-on to even out the vertex spacing and converting it back to curves. But it doesn’t work.