how come when i add a texture with a black background to a plane, and then turn on the “add” it disappears when i start to play the game?
its like this:
i have a chain length fence texture with a black background. i apply it to a plane and press the add button. in the texture view (before i start the game engine) it looks fine. i have a fence that i can see through. but when i press p THE FENCE IS GONE!?
i tried to use alpha channels too (i then use the alpha button instead of add of couse) but the same thing happens.
why is this happening? how can i fix it?