# Why does my outline look so bad?

**URL:** <https://blenderartists.org/t/why-does-my-outline-look-so-bad/1638225>\
**Category:** Materials and Textures\
**Tags:** modeling, modifier\
**Created:** [April 20, 2026, 4:27pm UTC](https://blenderartists.org/t/why-does-my-outline-look-so-bad/1638225 "2026-04-20T16:27:03Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Nobody13](https://blenderartists.org/user_avatar/blenderartists.org/nobody13/32/1107300_2.png) [@Nobody13](https://blenderartists.org/u/Nobody13)\
**Post date:** [April 20, 2026, 4:27pm UTC](https://blenderartists.org/t/why-does-my-outline-look-so-bad/1638225/1 "2026-04-20T16:27:03Z")

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Face orientation

 ![1](https://blenderartists.org/uploads/default/original/4X/d/9/8/d98be2655d333a4d14892774393b13009543e9a0.png)

Object

 ![2](https://blenderartists.org/uploads/default/original/4X/b/7/8/b78148332d87e31b3228c7ee01bd1e76d65b3e1f.png)

outline

 ![3](https://blenderartists.org/uploads/default/original/4X/9/9/9/999ac7863b0e832de8d95bfdfd8e2212794738dd.png)

Settings

 ![4](https://blenderartists.org/uploads/default/original/4X/f/a/d/fadee2253f62889a4b38d13e409ed757278e4495.png)  
Blender version 4.1

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<div class="post-metadata">

**Author:** ![joseph](https://blenderartists.org/user_avatar/blenderartists.org/joseph/32/1433056_2.png) [@joseph](https://blenderartists.org/u/joseph)\
**Post date:** [April 20, 2026, 5:49pm UTC](https://blenderartists.org/t/why-does-my-outline-look-so-bad/1638225/2 "2026-04-20T17:49:42Z")

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The solidify method is not good here for two major reasons:

1. You’re quadrupling your polygon count, which means your armature will run at 1/4 performance, which means your animation preview will likely be _very_ slow.
2. You have no control over the lines- or, as you say, “looks bad”. Hair outlines require a lot of artistic control to remove lines that don’t add to the volume you want.

Instead, I would recommend using Grease Pencil line art- it’s also slow, but you will at least have artistic control. And, the slowness isn’t constant, like it is with Solidify- you can bake the animation to your line art and then you’ll get no slowdown
