I start the UPBGE (internal player), and there is a low chance of it suddenly crashing back to the desktop. Nothing is given in the console like in previous versions, it says “Deleting expired sessions…”, etc, and just quits involuntarily. I can tell this is a crash because it happens without warning, but there is like a 10% chance (estimate) of the UPBGE crashing when just starting it. I think this might be a bug. In the old 2.79 versions of Blender, you would get some info like “Writing /tmp/filename.crash” and “Segmentation fault”. I know UPBGE is in beta and it will crash occasionally. Will this be fixed?
I am using an M1 iMac running OS X Monterey (12) running x86 version of UPBGE 0.3 through Rosetta.
Another question: Is it against the rules to post these questions about possible bugs and crashes?
It is very fortunate the team included an autosave recovery feature. Before 2.6 or something like that, if Blender crashed, that was it. Any unsaved data was lost permanently.