I’m using 2.41 and am trying to put a sharp edge on a smooth mesh. I followed the documentation, my crease shows in the properties window and as a heavy line in Edit mode, but when I look at my model in the Game Engine, it’s still smooth? I searched past posts and found one other thread complaining about the same problem with 2.40, but I couldn’t determine from that thread if it was a bug or not?
So how do you put a crease in a surface in Blender for the Game Engine? This is the first time I’m trying to “tweak” a mesh in Blender, I’ve always used Silo or Carrara for this in the past. But now that my model has logic blocks, parents, etc. etc., I’d rather do the tweaking in Blender.