the cone is the emitter.
but the particles start where they want!
the cone is the emitter.
Want are your particle settings?
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It’s because you’re using an object as the visualisation. Try selecting the chip1 object and pressing ALT-G. That will remove the transformation on that object and should remove the offset from your particles.
Thanks for your help rawpidgeon
does it make any difference what shape the emitter is? i really don’t want any shape but it did not work with an empty.
Create an emitter with just a single vertex if you want your particles to appear from a single point.
what happens is chip1 goes to 0,0,0
i kinda wanted it elsewhere!